Tuesday, 11 December 2012

A level preliminary task

 
I got a video off you tube of  someones A level preliminary task to asses and look at and also help me see where it can work well or faults can be made when it comes to working on my own task.
 
This video shows a lot of cuts where good movement match is needed. The person who filmed and edited this video did very well with this however there is a slight overlap at the beginning. When
   the person in the clip is being filmed from behind it seems he walks past the lockers and he is no longer walking along side them. However, when it cuts to filming him walking towards the camera, he is still walking next to the lockers and is only about halfway past them. It is a very small error however it is something i noticed when watching the clip.
The movement match on his hand is really good when it goes from a wide shot to a close up. The movement is matched really well here and i saw no differences in how his hand was on the handle and no over lapping.  
 
I think the movement of the camera when it follows him as he walks an sits down is really affective and works really well. It is a good way of showing the persons movement through the room.
 
The over the shoulder shot also works well as it shows both people at the same time making it clear they are talking to each other. When the camera is looking over the shoulder of the teacher the paper seems to be upright and when it chances so it is looking over the students shoulder, the paper is bent. This would of been a problem but its shows the paper bending so it does work effectively and is seen to be a movement match and not a error as the viewer can see how the change is made.
 
The brief we were given was to film someone walking into a room, sitting down and having a conversation with someone. I think this clip clearly shows that and fits in well with the task given.  
 
 
 

Storyboard planning

When planning a story board, you must make sure it is easy to follow and shows every clip you want to include in your final cut. You must also make sure that you can easily write a dialogue to go with it.

An important thing to remember is to all ways number each shot. This helps with filming and also editing.  Each clip can be numbered 1,2,3 but if you are showing the same clip with a type of movement or change then using numbers 1a, 1b, 1c is efficient as it also shows there are all different parts of one shot rather then a different shot completely. It can be used in action shots, for example a punch.

Showing movement is important and can be done by simply using arrows.
 If you had a picture of a person and you wanted to show they would be walking, you would draw an arrow next to them pointing the way they would be walking. 

To show the zoom affect is being used on an object or someones face you would draw that object or face with arrows pointing inwards or have the object or face surrounded by lines going from the face or object outwards. Alternatively, you could use the 1a,1b,1c system and draw the full face or object and label it 1a then draw the face or object closer and label this 1b. You would then keep doing this in till you had the look of the correct amount of zoom you wanted drawn onto your storyboard.